| Section A: Strategies & Tasks Checklist | |||||
|---|---|---|---|---|---|
| DCSD Unit Task | [ ] | Interdisciplinary Integration | [x] | Differentiated Instruction | [x] |
| GADOE Task/Activity/Resource | [ ] | Intervention Strategies | [x] | 21st Century Learning Skills | [x] |
| STEM/STEAM Integration | [x] | Gifted-Extensions for Learning | [x] | Research-Based Instructional Strategies | [x] |
| Nonlinguistic Representations | [x] | Cooperative Learning | [x] | Summarizing/Note Taking | [x] |
| Generating/Testing Hypotheses | [x] | Setting Objectives/Feedback | [x] | Cues, Questions, Organizers | [x] |
| Section B: Unit & Sprint (2-Week) Overview | |
|---|---|
| UNIT AT-A-GLANCE | |
| Unit Name & Pacing | Discovery Project: Junior Investigator Edition |
| Unit Driving Question | How can we use the tools of researchers to investigate a question and share our discoveries with the world? |
| Unit Description & Rationale | This unit transforms students into research teams. They will navigate the full research cycle: establishing group norms, selecting a discipline (Science or Social Studies), conducting background research, planning a procedure/story, gathering data, and presenting findings. The pedagogy focuses on student agency, collaboration (static groups), and "learning by doing." |
| Engaging Scenario / Unit Hook | Students are inducted as "Junior Investigators" signing official team contracts. They are not just students; they are scientists, anthropologists, and historians working in a "lab" environment. |
| THIS SPRINT'S FOCUS (2 Weeks) | |
| School Name / Teacher Name | Huntley Hills Elementary / Mr. Ian |
| Grade/Subject/Course | 2nd Grade Gifted / Eager Investigators |
| Sprint Dates / Pacing | Jan 20, 2026 - Jan 30, 2026 / Sprint 2 |
| Sprint Focus & Summary |
Inquiry & Design: This sprint shifts from topic selection to deep investigation. Students will break down their broad science topics (Slime, Crystals, Electric Cars) into specific research questions, conduct background research using books/media, and design their experiments/inventions.
Analysis: In *Lion, Witch, Wardrobe*, students will analyze character motivations (Edmund's betrayal) and the logic of fantasy worlds. |
| Sprint Learning Targets & Success Criteria |
Learning Targets (Sprint Level):
|
| Standards for the Sprint |
Priority Standard(s):
|
| Essential Question(s) for the Sprint |
How do researchers turn a "cool idea" into a "testable question"? Why is it important to give credit to our sources? How does desire (like Turkish Delight) affect our logic? |
| Big Ideas for the Sprint |
Inquiry: Good answers come from good questions. Process: Planning (Design/Variables) must happen *before* doing. Integrity: Giving credit (citations) and owning mistakes (Edmund). |
| Section C: Instructional Logistics & Resources for the Sprint | |
|---|---|
| Key Vocabulary |
Tier 2 (Academic): Logic, Premises, Superior, Eternal, Bibliography, Variable, Constraint. Tier 3 (Domain-Specific): Faun, Mantle, Courtiers, Hypothesis, Prototype, Primary Source. |
| Materials & Resources |
Texts: The Lion, the Witch, and the Wardrobe (Class Set), Novel-Ties Packets, Non-fiction Science Books (Slime, Crystals, Cars). Technology: Chromebooks (XtraMath, Arcademics, Seesaw), Projector. Printables: Project Guide Packets (Student copies), Puzzle Sheets, Stealth Squad Keys (Weather, Battery, Glue, Shield, Anchor, Setup, Debrief). Supplies: Dry-erase markers, Sticky notes, "Ready to Check" tray. |
| Differentiation & Adaptive Practices |
Project:
|
| Homework & Extensions |
Extensions: Choice Time "Task Cards" encourage deeper thinking (e.g., "The Boss Block" in coding). Homework: None assigned. |
| Parental Engagement | Students capture their Choice Time creations on Seesaw to share with families. |
| Section D: Assessment Plan for the Sprint | |
|---|---|
| Formative Assessment Strategies |
Project Packet: Teacher checks Page 6 (Questions), Page 7 (Biblio), and Page 14/15 (Plans). Novel Study: Verbal discussion participation and packet checks (Vocab/Questions). Seesaw: Digital artifacts from Choice Time demonstrating task completion. Stealth Squads: Visual observation of "Pass the Pulse" and "Sculptor" success. |
| Summative Assessment Note | The "Experiment/Invention Plan" (completed Thursday 1/29) is the summative check for the Planning Phase of the project. |
| CONTEXT FOR TODAY'S LESSON | |
| Note | MLK DAY - NO SCHOOL |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Project: Questioning / Fluency: Games |
| Standard(s) | ELAGSE2RI1 (Ask/Answer Questions), MGSE2.OA.2 (Fluency) |
| Strategies | Cooperative Learning, Generating Hypotheses, STEM Integration |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can break a broad topic into specific research questions. I can practice math facts using digital games. |
| Success Criteria |
Packet Page 6 completed with 5 questions assigned to team members. Participation in fluency games. |
| Assessment Evidence | Packet Page 6 Check. |
| Materials & Vocab |
Materials: Chromebooks (Arcademics/Sheppard Software), Project Packets. Vocab: Variable, Ingredient, Process, Function. |
| Differentiation |
Project:
|
| IGNITE (Fluency - 10 min) |
Game Choice:
|
| EXPLORE (Project - 15 min) |
Teacher Action:
|
| REFLECT (5 min) | Debrief: "Read your *own* question out loud to your group. This is your mission for Thursday." |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Novel Study: Ch 4 / Teambuilding |
| Standard(s) | ELAGSE2RL3 (Character Motivation), TA2.CR.1 (Non-verbal) |
| Strategies | Nonlinguistic Representations, Cooperative Learning, Summarizing |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can create a "Secret Handshake" to bond with my squad. I can explain why the White Witch is interested in Edmund. |
| Success Criteria |
Squad performs handshake from memory. Vocab (p.3) matching complete; Discussion Q8&9 (p.4) answered. |
| Assessment Evidence | Visual check of handshakes; Packet check (p.3 & 4). |
| Materials & Vocab |
Materials: Lion/Witch/Wardrobe books, Novel-Ties packets, Keys (Weather, Anchor). Vocab: Reigns, Courtiers, Faun, Mantle, Wardrobe, Eternal. |
| Differentiation |
Support: "Menu" activity allows partner work for students who need writing support. Intervention: Provide sentence stems for the "Humor" activity (e.g., "It is funny because..."). |
| IGNITE (Stealth Squads - 8 min) |
Secret Handshake:
|
| EXPLORE (Novel Study - 15 min) |
Teacher Action:
|
| REFLECT (2 min) | Debrief: "Why did Edmund eat the food even though the Queen was scary?" |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Project: Resources / Fluency: XtraMath |
| Standard(s) | ELAGSE2W8 (Recall information/Gather sources), MGSE2.OA.2 (Fluency) |
| Strategies | Research-Based Strategies, Note Taking, STEM Integration |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can locate resources that help answer my research questions. I can record bibliographic information (Title, Author). |
| Success Criteria |
At least 2 sources listed on Packet Page 7. XtraMath session completed. |
| Assessment Evidence | Packet Page 7 Check. |
| Materials & Vocab |
Materials: Science Book Bins (Slime/Chem, Rocks/Crystals, Machines/Cars), Chromebooks, Project Packets. Vocab: Bibliography, Source, Author, Title, URL. |
| Differentiation | Scaffold: Pre-selected websites bookmarked on Chromebooks for each team to avoid aimless searching. |
| IGNITE (Fluency - 10 min) |
XtraMath:
|
| EXPLORE (Project - 15 min) |
Teacher Action:
|
| REFLECT (5 min) | Debrief: "Show me your best source. Why is it useful?" |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Critical Thinking / Choice Time |
| Standard(s) | MGSE2.MP.1 (Perseverance), NAGC 4.2 (Self-Reflection via Seesaw) |
| Strategies | Student Agency, Setting Objectives/Feedback, Technology Integration |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can solve logic puzzles with a partner. I can reflect on my choice time activity using Seesaw. |
| Success Criteria |
Puzzle sheet completed and checked. Seesaw post uploaded responding to a specific Task Card. |
| Assessment Evidence | Teacher check of puzzle; Seesaw post review. |
| Materials & Vocab |
Materials: Logic Puzzle Sheets, Choice Time Stations, iPads/Chromebooks (Seesaw). Vocab: Reflection, Documentation, Evidence. |
| Differentiation | Choice: Students select station and specific "Task Card" (e.g., "The Smartest Move" for Board Games). |
| IGNITE (Critical Thinking - 15 min) |
Logic Puzzles:
|
| EXPLORE (Choice Time - 15 min) |
Teacher Action:
|
| REFLECT (2 min) | Debrief: "Who posted a 'Secret Meaning' (Reading) or a 'Master Strategy' (Games)?" |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Teambuilding / Novel Study |
| Standard(s) | ELAGSE2RL3 (Characters), TA2.CR.1 (Focus) |
| Strategies | Nonlinguistic Representations, Cooperative Learning, Summarizing |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can maintain focus while passing a signal (pulse) around a circle. I can describe Edmund's personality using text evidence. |
| Success Criteria |
Pulse travels full circle without breaking. Vocab II (p.6) complete; Logic Qs (p.7) discussed. |
| Assessment Evidence | Visual check of Pulse; Packet check (p.6 & 7). |
| Materials & Vocab |
Materials: Novel-Ties, Books, Keys (Anchor, Setup Deck). Vocab: Superior, Logic. |
| Differentiation |
Stealth Squads: "Blind Mode" option for advanced groups. Novel: Menu activity (Edmund's personality) can be done with a partner for support. |
| IGNITE (Stealth Squads - 8 min) |
Pass the Pulse:
|
| EXPLORE (Novel Study - 15 min) |
Teacher Action:
|
| REFLECT (2 min) | Debrief: "Is Edmund 'Superior'? Why does he think he is?" |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Project: Note Taking / Fluency: Games |
| Standard(s) | ELAGSE2W8 (Recall Information), MGSE2.OA.2 (Fluency) |
| Strategies | Summarizing/Note Taking, Generating Hypotheses |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can paraphrase information from sources to answer my research questions. I can practice math facts using digital games. |
| Success Criteria |
At least 3 facts recorded on Notes Pages (9-13). Participation in fluency games. |
| Assessment Evidence | Packet Notes check. |
| Materials & Vocab |
Materials: Books, Chromebooks, Project Packets. Vocab: Paraphrase, Fact, Detail. |
| Differentiation | Strategy: "Read, Close, Write" strategy prevents copying. |
| IGNITE (Fluency - 10 min) |
Game Choice:
|
| EXPLORE (Project - 15 min) |
Teacher Action:
|
| REFLECT (5 min) | Debrief: "Share one surprising fact you learned today." |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Teambuilding / Novel Study |
| Standard(s) | ELAGSE2RL3 (Plot), TA2.CR.1 (Body Control) |
| Strategies | Nonlinguistic Representations, Cooperative Learning |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can non-verbally sculpt a partner into a specific pose. I can explain how Edmund betrayed his siblings. |
| Success Criteria |
"Clay" holds the pose created by "Sculptor." Vocab (p.6) complete; Q3-5 (p.7) discussed. |
| Assessment Evidence | Visual check of Sculptures; Packet check (p.6 & 7). |
| Materials & Vocab |
Materials: Novel-Ties, Books, Keys (Setup, Debrief). Vocab: Premises, Fraternize. |
| Differentiation |
Stealth Squads: "Living Statue" mod (hold pose for 30 seconds). Novel: Discussion focuses on the Robin as a symbol of good (literary device). |
| IGNITE (Stealth Squads - 8 min) |
Sculptor & Clay:
|
| EXPLORE (Novel Study - 15 min) |
Teacher Action:
|
| REFLECT (2 min) | Debrief: "Why did they trust the Robin?" |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Project: Design / Fluency: XtraMath |
| Standard(s) | S2CS3 (Tools/Measuring), MGSE2.OA.2 (Fluency) |
| Strategies | Generating/Testing Hypotheses, STEM Integration, Setting Objectives |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can design a fair experiment (variables) OR an invention plan (constraints). I can practice math facts for accuracy. |
| Success Criteria |
Page 14 (Science) OR Page 15 (Engineering) completed. XtraMath session completed. |
| Assessment Evidence | Packet Page 14/15 Check (Summative for Planning Phase). |
| Materials & Vocab |
Materials: Project Packets, Chromebooks. Vocab: Variable, Control, Constraint, Prototype. |
| Differentiation |
Path B (Science): Blue/Green Teams use Page 14 (Independent/Dependent Variables). Path B (Engineering): Red Team (Cars) uses Page 15 (Design/Sketch/Materials). |
| IGNITE (Fluency - 10 min) |
XtraMath:
|
| EXPLORE (Project - 15 min) |
Teacher Action:
|
| REFLECT (5 min) | Debrief: "Red Team, show us your sketch. Blue/Green, tell us your variable." |
| CONTEXT FOR TODAY'S LESSON | |
| Unit / Focus | Critical Thinking / Choice Time |
| Standard(s) | MGSE2.MP.1 (Perseverance), NAGC 4.2 (Self-Reflection via Seesaw) |
| Strategies | Student Agency, Technology Integration |
| PLAN FOR TODAY'S LESSON | |
| Learning Target |
I can solve logic puzzles with accuracy. I can document my learning process using Seesaw. |
| Success Criteria |
One puzzle sheet completed and checked. Seesaw post uploaded with reflection. |
| Assessment Evidence | Teacher check of puzzle; Seesaw post. |
| Materials & Vocab |
Materials: Logic Puzzles, Choice Stations, iPads/Chromebooks. Vocab: Deductive Reasoning, Artifact. |
| Differentiation | Choice: Students choose activity and reflection prompt. |
| IGNITE (Critical Thinking - 15 min) |
Logic Puzzles:
|
| EXPLORE (Choice Time - 15 min) |
Teacher Action:
|
| REFLECT (2 min) | Debrief: "Who thinks they leveled up in a skill today? Which one?" |